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	<title>[Sim] + plicity &#187; blogged</title>
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	<link>http://fairywitchsims.com</link>
	<description>Offering custom content for the Sims 2</description>
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		<title>registration for downloads removed</title>
		<link>http://fairywitchsims.com/2009/blogged/registration-for-downloads-removed/</link>
		<comments>http://fairywitchsims.com/2009/blogged/registration-for-downloads-removed/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 10:19:04 +0000</pubDate>
		<dc:creator>fairywitch</dc:creator>
				<category><![CDATA[blogged]]></category>

		<guid isPermaLink="false">http://fairywitchsims.com/?p=430</guid>
		<description><![CDATA[Uptil now, users had to log in to download. One of the reasons for that was bandwidth. I know that most people don&#8217;t bother themselves about those things when downloading but it does affect the site and host. On the one hand I want to make it easy for downloaders, on the other, I like [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>issue with downloads</title>
		<link>http://fairywitchsims.com/2009/blogged/issue-with-downloads/</link>
		<comments>http://fairywitchsims.com/2009/blogged/issue-with-downloads/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 11:25:15 +0000</pubDate>
		<dc:creator>fairywitch</dc:creator>
				<category><![CDATA[blogged]]></category>

		<guid isPermaLink="false">http://fairywitchsims.com/?p=393</guid>
		<description><![CDATA[The server was down last night for a few hours (last night = european time) and since then, it seems that downloads are not working correctly. Upon clicking on a download link, the rar/zip file seems to be opened and it displays the content on a white page in gobbeldy-gook instead of downloading the actual [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>updated 2 tiled nordic drapes</title>
		<link>http://fairywitchsims.com/2009/blogged/updated-2-tiled-nordic-drapes/</link>
		<comments>http://fairywitchsims.com/2009/blogged/updated-2-tiled-nordic-drapes/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 14:18:06 +0000</pubDate>
		<dc:creator>fairywitch</dc:creator>
				<category><![CDATA[blogged]]></category>

		<guid isPermaLink="false">http://fairywitchsims.com/?p=345</guid>
		<description><![CDATA[Update!! Finally got round to completing the request of amethystfenix to redo the 2 tile drapes into slave meshes of the 1 tile drapes. That means if you recolour, you only need to recolour the 1 tile drapes as these now use any textures made for those. Have fun! =) 
Please visit this page to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>restructure of the tag pages</title>
		<link>http://fairywitchsims.com/2008/blogged/restructure-of-the-tag-pages/</link>
		<comments>http://fairywitchsims.com/2008/blogged/restructure-of-the-tag-pages/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 11:46:01 +0000</pubDate>
		<dc:creator>fairywitch</dc:creator>
				<category><![CDATA[blogged]]></category>

		<guid isPermaLink="false">http://fairywitchsims.com/?p=189</guid>
		<description><![CDATA[Just a quick note to let you know that the site isn&#8217;t &#8220;broken&#8221; if you find pictures not displaying when you click on the tags. I am restructuring a few things, so that there are less SQL queries on those pages. The code is in place already, so that&#8217;s why you&#8217;ll see some images missing [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>container slots on dressers</title>
		<link>http://fairywitchsims.com/2008/blogged/container-slots-on-dressers/</link>
		<comments>http://fairywitchsims.com/2008/blogged/container-slots-on-dressers/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 10:49:48 +0000</pubDate>
		<dc:creator>fairywitch</dc:creator>
				<category><![CDATA[blogged]]></category>

		<guid isPermaLink="false">http://fairywitchsims.com/?p=84</guid>
		<description><![CDATA[This post will probably be only interesting for you, as a downloader, if you like additional slots on objects and you will, if you like to put decorative objects on top of everything. Slots are usually places in an object or in the game that can hold another object or a sim. A chair has [...]]]></description>
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		<slash:comments>0</slash:comments>
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